PlayStation London Studio
Senior Technical Designer
[Not Yet Announced]
To be released on Playstation 5 Developed using Internal Studio Engine.
Project Description:
Co-op magical modern fantasy game set in London! Yet to be announced.
My Responsibilities:
- Using studio engine to design, implement, and maintain gameplay prototypes I am responsible for.
- Taking charge as the design owner for our AI and Behaviour Tree technologies, enemy combat systems, puppet inheritence hierarchy and level annotations.
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Collaborating closely with other disciplines, such as gameplay code and animation, to design, implement, and maintain sustainable, scalable gameplay systems, and workflows that aligns with the team’s standards, and improving creative work processes.
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Creating documentation for key workflows I am responsible for.
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Supporting less technical team members with explicit tutorials and training, promoting technical procedures, and ensuring they can make the best use of our gameplay systems.